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Love At Elevation Download For Windows 7





















































About This Game Romance is as easy as one, two...three lovers! Find love and ascend to new heights in your new home of Boulder, Colorado.Love at Elevation is a 325,000-word interactive romance novel by Steve Wingate. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination. You've just escaped a toxic relationship and moved to Boulder: hippie mecca (and home of the University of Colorado) a mere forty minutes north of Denver, at the edge of the majestic Rocky Mountains' Front Range. And while you want to take in everything your new town has to offer: the outdoors, hip cafes, politics, and New Age healing: looking for love is foremost in your mind. Will you fall for the local activist? The trail-running athlete? Or the hippie healer? Or why not all three? Your ex, meanwhile, keeps wedging their way back into your life, even from a thousand miles away. Can you juggle all these lovers, or will you have to break a few hearts? Play as male, female, or non-binary; gay, straight, bi, ceterosexual, or pansexual. Find one lover, two, three, or get back with your ex. Navigate workplace drama and the difficulties of being the new person in a strange place. Discover yourself as you negotiate the ins and outs of Boulder's social scene. Choose exclusivity or open relationships with your new partners.Some find love in cold climate, but you'll find Love at Elevation. 7aa9394dea Title: Love at ElevationGenre: Adventure, Indie, RPGDeveloper:Hosted GamesPublisher:Hosted GamesRelease Date: 8 Nov, 2018 Love At Elevation Download For Windows 7 On the surface this sounded like the sort of game I really needed in my life right now, I appreciated that it was basically a choose-your-own-adventure type story based on romance and that it both lets you set your gender and your preferred romantic partners, but... wow could the story not be any less my thing!Your character, seemingly with little effect from your choices, is basically a big hipster who romanticizes Boulder, Colorado (of all places?), as well as bikes, climbing, coffee shops, and activism (but, like, in the short time I gave the game a try I didn't see anything too serious so I suspect more along the lines of "share Buzzfeed listicles about endangered birds on Facebook" activism than, y'know, actual activism?) which is all pretty unforuante since I'm a woke Midwest gay who hates the idea of moving West and isn't into physical activity or either coffee or tea, so it was just a bunch of choices one after another that had absolutely no appeal to me? Maybe it would've gotten better, but it definitely just got to the point where I wasn't enjoying myself at all, so it wasn't worth sticking through it to find out unfortunately.If you're a hipster that dreams of moving to a medium-sized desert city where you can get high at a coffee shop, then you'll probably have a better time with this game than I did, but this story just really wasn't for me!. I really wanted to like Love at Elevation. I adore many of the other games by Choice of Games, however this one just irked me and I felt as though I had to push myself to keep going at times. This is the first game from them that feels tedious. Frustrating. Just... couldn't finish it.This game appeals to a certain person, and I personally am not that person, but aside from that, it just irks me. I use irk as to be my feeling towards the very descriptive nature of the story. I feel like I am having Boulder, Colorado etched into the very fibers of my mind and memory, street by street. Athlete by coffee hippie. I get the way the book is trying to set everything up and really the overall basis of trying to find yourself after getting away from a toxic ex is appealing. To engulf yourself into your new surroundings - but there is an overly hippie vibe that gets thrust upon you even when you don't want to be that type of person entirely. Thus the story and the vibe begin to break down. It feels forced. I would recommend trying a different game by Choice of Games and Hosted Games - this just... really isn't worth the price and really worth your frustration.. The good thing about this game was that each datable character had an interesting and distinct personality.The main issue was that the conflict was forced and didn't make sense. E.g.: "you feel like you should have intervened with in these arguing homeless people" no, I really don't. "you should have stopped to help this woman" no, I shouldn't have. The police were already dealing with her. "you feel it's premature to meet Ray's friends" why would that be premature? It's not intimate at all. "it says something about you that you 'let yourself be chatted up' while on a date" except that me and Kaysha literally just had a completely casual, platonic, very brief conversation and didn't even exchange contact info.There was a lot of unnecessary conflict over meeting Kaysha in general, bringing her up over and over, despite that I expressed no interest in her and she clearly wasn't a threat to my relationship with Ray. The author forced my character to not like Ray's friends, despite that they were perfectly fine (the options when he asked me about them were either pretend to like them or confess that I don't like them). The author forced my character to be mad at Ray for his cutting the date early after his call with his dad (all the options were either fake being happy or be angry).Generally there was a lot of overreacting to the most petty things and making up imaginary conflict over nothing. "Oh, no! He's looking at you like he wants to have sex! your prospect for long term relationship must not be good." "Oh, no! you said this silly thing that he wasn't interested in! Did you just ruin EVERYTHING??" "It's been 3 days without a date. Are you not meant to be?? Maybe you're breaking up!" "Oh, no! Nothing particularly groundbreaking happened on your date! Is you relationship never going to get better??" "You met a homeless person on the street. Are you one day going to become homeless?? Now you're so shaken that you don't want to talk to anyone!" "He's sitting an inch too far away. Relationship crisis!" "He didn't laugh that much!" "His tone was neutral when he said this!" "He didn't kiss you on the lips this one time!" None of those things indicated issues, but the narrator and character kept pretending that they did so there could be some imaginary "conflict"."I feel like you don't want to be with me," despite that I took every opportunity possible to go out with him and there was no reason he should have felt like I didn't want to be with him. "We have a lot to work out," the only disagreement we had at all was whether or not we should have had sex in the first 3 dates. "'I care [about sex] plenty. Maybe that's why I don't jump into it.' You feel a little bad about lying. But only a little." How is that a lie? Another presumption on the author's part: that if you haven't had sex, it must be because you don't like the person rather than because you don't want to jump into it."You know you and Ray need to talk," about what? We'd had no issues over anything. But fine: we talked and worked it out. Next time we met: "we didn't really talk," yes, we did. But okay, we talked again. We worked things out. Next time we met: "we need to talk". Seriously, why did we keep needing to talk about the same thing? We worked things out already. Move on, talk about other things, do other things. "[The restaurant] looks like the kind of place where people declare their love for each other. Yikes! No matter how warm you might feel for him, it's probably way too soon for that kind of thinking." Except that I had already declared by love for him before this, so this was just more forced conflict. Even after both my character and Ray established that we were dating, that we were boyfriends, etc., still on the next page "it's too soon to say you're dating. You don't know where you stand. There's more talking to be done." There really wasn't.Several times the author made the character say stupid\u2665\u2665\u2665\u2665\u2665\u2665that then led to arguments and awkward moments perfectly avoidable if the author didn't make the character such a fool. More forced conflict, but not even forced conflict from making choices. Forced conflict from the author forcing my character to make stupid choices. I simply chose to meet up with Ray; the author had the character make a \u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 joke that Ray didn't think was funny; then "yikes! This isn't going well. Maybe you two won't work out." Finally at the end there were choices on how to "improve": be more assertive, be more trusting, be more romantic, be more open. My character was already all 4 of these, so no matter which I chose, the result was some stupid "hmm, you already are such-and-such so it's surprising you feel this way." Then maybe give more options, dufus.. This was a decently well written story with interesting characters and plot development. First off, my only complaint is that I often found the story seemed to be... insulting me? And I ran into a few errors in context that seemed like they were written entirely for women, but crossed into the male play through as well.Overall, I did find the story quite enjoyable though. It actually allows you to get a decent and realistic sense of how relationships tend to workout. The realism is certainly worthwhile, and it never quite lets the author force a narrative on you.I think in the end, I would give this title an 8\/10.

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